Senior Look Development Technical Director

  • Vancouver
  • Industrial Light E Magic
Job Summary: This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.Position SummaryWe are looking for a Senior Look Development Technical Director who reflects the innovative spirit, creative talent, production excellence, collaborative mindset and passion for great filmmaking that define ILM.Senior Look Development Technical Directors produce high-quality look dev and shading for our CG Assets, needing only initial direction and guidance from their Supervisors. What You’ll DoDesign and create the lighting and the look of computer generated objects and scenesWorks closely with Lighting Supervisors, Lookdev Supervisors and CG Supervisors to determine the best approach to solving CG challenges and developing the final lookCreates efficient rendering setups in order to optimize render farm usageStays on schedule and meets set deadlines while maintaining the highest level of work qualityEnsures there is ongoing communication with Production and Leads regarding schedules and deadlinesHelps mentor Junior Artists within the Lighting/Look Dev teamCreate & maintain simple materials using the provided shading templatesCreate & maintain custom hero materials and shading networks when necessaryDeep understanding of real world materialsPerform shot Look Dev tasksUnderstanding of energy conservation principlesDeep understanding of Physically based rendering and shader modelsAbility to work and communicate with model, texture and groom artists to get the best possible resultsAbility to build and maintain complex shading networks with artist usability and user-interface support in mind What We’re Looking ForDegree and/or professional training in Computer Graphics, with advanced work experience in VFX or Feature AnimationExhibits excellent listening and communication skills, able to receive direction and criticismDemonstrates the ability to help and teach more junior-level artistsDemonstrates the ability to prioritize tasks, manages time very well, provides everyone with accurate time estimates on shot task completionDemonstrates the ability to work within a team environmentDemonstrates the ability to work with minimal supervision to complete an assetA thorough knowledge of the vfx pipeline from modeling through texturing, grooming, rendering and compositingAbility to pick-up new techniques and the ability to learn new software quickly and easilyKnowledge of Katana and Renderman is beneficialKnowledge of python is beneficialStrong interest in shading technologiesAt ease with Linux based operating systemsGood understanding of physically plausible shading techniquesJoinILMThe hiring range for this position in Vancouver is C$108,400 to C$138,800 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.